Computer Science

Computer Science

A summary of KS3 and its relevance

With the increasing importance of digital technologies in our modern society, the KS3 Computing programme of study is an important step to pupils making sense of this complex world and to be suitably prepared to opt for further study at GCSE level. The subject covers a broad range of topics from creating a digital literacy project, e safety to writing algorithms and installing operating systems. Pupils have the opportunity to gain a wide range of skills and knowledge through a mixture of practical and theory tasks and to relate their learning to real world examples.

A summary of the skills acquired

Pupils will gain a range of Computing and ICT skills covering the two strands of:
– Computer Science,
– Digital Literacy
Pupils will develop their skills in computer programming by learning through visual interfaces in Year 7 and progressing to write their own code in text based languages by the end of Year 8. They will also develop the skills to identify how to keep themselves and others safe when using technology.

Topics covered in Year 7

  • Digital literacy endangered animals
  • Writing algorithms in logo
  • An introduction to python
  • E Safety
  • Hardware and software
  • Graphical programming in scratch

Autumn Term Subject Map

Spring Term Subject Map

Summer Term Subject Map

Topics covered in Year 8

  • Digital literacy film presentation
  • What is an operating system and the command line?
  • Writing code in HTML
  • Boolean expressions and the internet
  • Bubble sort and binary
  • Understanding how images and data is stored.

Autumn Term Subject Map

Spring Term Subject Map

Summer Term Subject Map